PinReady Version française

The table launcher

Once the wizard is done, PinReady opens straight on your tables: pick one, start it, and come back to the list when Visual Pinball closes.

Browse your tables

Controls

The joystick buttons follow the bindings you set in the wizard, so the cabinet buttons work in the launcher too.

ActionKeyboardCabinet buttonsMouse
Previous / next tableLeft / Right arrow, Left / Right ShiftLeft / Right flipperHover
Row above / belowUp / Down arrow, Left / Right CtrlLeft / Right MagnaSaveWheel (cabinet mode)
Jump one screen of tablesPage Up / Page DownWheel flick
First / last tableHome / End
Start the tableEnterStart or Launch BallClick
Open the setup wizardConfiguration button
Clear the search, then quitEscapeExit Game

On a multi-screen cabinet

In the Cabinet display mode, the launcher opens full screen on the playfield screen, turned to match a screen lying flat, with a mouse pointer drawn by PinReady. The other screens are used too:

When a table starts, these covers step aside so Visual Pinball can take over every screen.

Starting a table

A loading overlay shows the progress reported by Visual Pinball while the table loads. On Linux, PinReady picks the display driver Visual Pinball runs under (Wayland or X11) according to your desktop session, and keeps the screen names in VPinballX.ini in step, so each window opens on the right screen.

When Visual Pinball crashes

If Visual Pinball exits abnormally, PinReady shows a report instead of silently returning to the list: the command to reproduce the problem, the working folder, system information, the loading log and the last 100 lines of the game log, and the exact location of the crash dump on your system (systemd-coredump on Linux, ~/Library/Logs/DiagnosticReports/ on macOS, %LOCALAPPDATA%\CrashDumps\ on Windows). Copy puts it on the clipboard, ready for a bug report; Save… writes it to a file.

Updates

PinReady checks for new versions of Visual Pinball and of itself at startup; update buttons appear in the launcher and install in one click.

Command-line options

OptionWhat it does
--config, -cOpen the setup wizard.
--reset-wizardMark the wizard as not completed and exit: the next start goes back to the wizard.
--merge-dry-run SCAN_ROOT [OUTPUT] [--strategy MODE]Show what the collection import would place, without touching any file.
--merge SCAN_ROOT [OUTPUT] [--strategy MODE] [--yes]Run the import. MODE is copy (default), move or symlink; omit OUTPUT when the collection already has one folder per table.
--print-pathsPrint the database, log, ini, tables and Visual Pinball paths.
--list-tablesPrint one line per table folder found.
--version, --helpShow the version and licence, or the help.